|
Gamera: The Guardian Of The Universe: Issues 1-4 (1996)
|
|
Fiction Review by The Gravedigger
|
10.26.21
|
This continuation of the first Gamera movie (of the trilogy) is an interesting read, quite a bit different than the events from the second and third movies. Asag is the young girl who has a psychic link with Gamera because of an ancient amulet. A man named Lutz helps her get closer to Gamera so she can help in a battle against a Gyaos, a big bat/pterodactyl-like creature. She's exhausted afterwards and Lutz swipes the amulet with the intention of using it to control the creature and make some money. But his plane crashes in the ocean and he's rescued by the French military, who are testing nuclear weapons. This awakens the monster Zigra, who has an extraterrestrial origin. We learn that the Gyaos in the first issue was man-made by Dr. Karbone, a woman scientist who wants to control these monsters as weapons. This backfires when she begins to be controlled by the squid-like creature Viras, with whom she injected her own brain cells into. Within several weeks the evil Viras has grown to humungous proportions. Then, Freena, an alien shows up, speaking in earth slang because it's the closest thing to her own language. She's there to retrieve Zigra. Once Zigra is defeated by Gamera it's on to a battle with Viras. Of course, Gamera-with the help of Lutz-wins and the reluctant hero is forced with a decision to return the amulet to Asagi or not. The fourth issue is left open ended so the reader isn't quite sure what his decision is.
Overall, this is a decent Gamera tale, giving new explanations and origins for familiar foes. It's not quite as good as Dark Horse's version of Godzilla but you should be entertained.
Writer: Dave Chipps
Art: Mozart Couto & Mike Sellers
|
Rating: nan out of 10.0 - votes cast total
|
|
|
|
|
|
|
|